Lukas Maximilian
Masopust
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Sea of Genes – Immersive Interaction Study

2021
Advanced Visualization Systems
Role: Researcher & Developer
UnityC#VR Hardware
Sea of Genes is an immersive virtual reality system developed to explore novel interaction techniques for visualizing genetic expression data. Designed within an experimental underwater environment, the platform investigated how spatial immersion and motion-based interaction influence comprehension and fatigue in complex data exploration tasks. The project contributed to research in immersive analytics and informed subsequent work presented at IEEE ISMAR.

Video

HexTile, California Wildfire Visualization
Glaucoma VR – Clinical Vision Loss Simulation

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