Lukas Maximilian
Masopust
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Glaucoma VR – Clinical Vision Loss Simulation

2020
Advanced Visualization Systems
Role: Lead Researcher & Developer
UnityC#VR Hardware
Glaucoma VR is an immersive simulation system designed to replicate the progressive visual field loss experienced by glaucoma patients. The platform models clinically observed patterns of peripheral vision degradation within interactive 3D environments, enabling medical professionals, educators, and caregivers to better understand the lived impact of the disease. The project demonstrates how immersive visualization technologies can support medical education and patient-centered awareness through experiential simulation.

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